What advise, tips or strategies would to give someone starting out on how to become a full time indie game developer?
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According to Jeff Tunnel one of the founders of Garage Games there are five steps:
http://makeitbigingames.com/2006/02/five-foundational-steps-to-surviving-as-a-game-developer/ |
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GameDev.net has a whole section of advice for Beginners here although it seems more aimed at the technical side of game development than the business side. There's also lots of stuff over at Gamasutra, their tag line is "The Art and Business of Making Games". From a purely business stand point their are various sites aimed at microisvs such as microISV.com which might have some useful stuff too. |
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