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MonoGame

Open-source C# framework — spiritual successor to XNA

open-source Solo-dev friendly

MonoGame is an open-source C# game framework that lets you build cross-platform games. Successor to Microsoft's XNA, it powers games like Celeste and Stardew Valley. Pure code framework — no editor, just clean C# APIs.

Highlights

  • + Powers hit games (Celeste, Stardew Valley, Fez)
  • + C# with full .NET ecosystem access
  • + Cross-platform including consoles (with license)
  • + No bloat — you control the architecture

Limitations

  • No visual editor — pure code workflow
  • Content pipeline setup can be finicky
  • Smaller community than Unity or Godot

Platforms

Windows macOS Linux Mobile